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VR Insights
Type
Product development
Date
December 2023
Role
UI/UX Designer for VR
This project is essentially a tracking tool that uses VR to review participants behaviours and gathers feedback on interactions, moving. The movement is shown as heatmap line and the interaction points are shown in Unity for admins to see.
The journey started with an understanding and onboarding on what the product was, the next step would be for me to get familiar with VR movement and to tutorailze this for new users. After this I also made personas with material from interviews to understanding who could use this.
Along this I also created several design assets to be used in the solutions (buttons, cards, style, concept ideas and more). When this was done I had to handover my work to a software developer who then built this in Unity.
After delivery I worked on how we could improve the experience with features and new conceptual ideas.
With the help of Azure Devops I worked agile and used Figma, Bezi and Spline. I can't show to much of these but feel free to rather check out the figmadocument.





